“Calam is an Arthurian-inspired fantasy larp.

The system is rules-light and tailored towards creating an experience.

No interruptions, just play.”

Setting

Calam is set in the Kingdom Calam in it's feudal age.
The Kingdom of Calam is ruled by the King Gregory the 3rd, a human. It consists of a number of provinces who are ruled by either a Baron or a Count and there are 4 Dukes who supervise a number of provinces. The most important of all the Dukes was the late Duke Richard of Oaksdale. As the eldest cousin of the King he was in direct line of ascension until the King produces some sons (at the moment the King has only 2 daughters). But with the murder of Duke Richard all this changes, the consequences can still be felt.
The Kingdom of Calam is located east of an immense forest where so-called Demons live (hence the name Demon Wood). To the North lies a great mountain inhabited by the Mountain folk, a human group who excel at smithing. To the South there are plains and small forests where the Orcs and Barbarian tribes live. In the east awaits an ocean.

The Kingdom continuously has to check it's borders to the south for when the Orcs and the Barbarians aren't fighting amongst themselves they war against the Kingdom.

But this all changed a year ago when Duke Patrick of Gaerwood (North-east part of Calam) declared himself independent and broke free of the Kingdom. This resulted in a war that luckily only centers itself around the border of the Gaerwood province.
But since Gaerwood is an important province (for it holds the Kingdoms goldmine) the war is slowly having an effect on daily live in the Kingdom.
To make matters worse the Orcs and Barbarians have forged an alliance and used the war around Gaerwood to launch a massive attack on the most southern province of Leikland.

The calendar

Even before the kingdom of Calam was formed this lunar calendar was in place, it's origins have been forgotten in the mists of time. The Mountain Folk have taken over the calendar for trade convenciences, the Barbarians use it as well.

A year consists of 4 Quarters of 90 days. Every few years, a few days are added to correct the calendar.

Calam started counting the years with the founding of their first city, Yorktown. The Barbarians and Mountain Folk, who have little use for years themselves, started using the same years for trade convenience. Calams call this First Founding (FF).

The Quarters are:

Samhain: Samhain starts with the new year of the calendar, the Longest Night. In folklore this is the night that the earth goes to sleep and rejuvenates. The Longest Night is the night that the Spirit believers honour their spirits with a special feast. It is also the night that the Handerists celebrate the first vision of their Prophet.
This Quarter is the winter season.

Imbolc: This Quarter starts with a festival that signifies new life. In folklore it's the earth coming back to life. Handerists celebrate the day that their first Prophet returned from exile.
This Quarter is the spring season.

Beltane: The festival that starts this Quarter signifies Growth and the Fertility of the Earth. Handerists celebrate the founding of their Church on this day.
This Quarter is the summer season.

Lughnasa: The festival that starts this Quarter is the Harvest Festival. The last reserves of the previous year are used for this feast. The day after the harvesting starts.
This Quarter is the fall season.
 

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Men of Calam
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Mountain Folk
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Barbarians
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